Working With Lights
Lights are intangible sources of light that can illuminate your scene.
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Lights are intangible sources of light that can illuminate your scene.
Last updated
Light types
Global illumination
Adding lights to a scene
To add an object to your scene, click on the object and drag it into the scene area. This action adds the object into the scene objects list and creates a model which you can position and edit in the scene.
Adding lights to an object
There are three types of lights in Sansar: directional, point, and spot lights - all of which behave differently. It is important to choose the right light in your scene to achieve the right effect. See for information on the three types.
Global illumination simulates the way light reflects off objects in a scene. For more information, see .
You can edit objects and add lights on it to make the object emit light. You can add any of the on an object. See under .
Additionally, you can with already in place as part of an .fbx file.