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  • PlayHandle Class
  • Syntax
  • Remarks
  • Requirements
  • Members
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  1. Script API Docs
  2. Sansar Simulation Namespace

PlayHandle

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Last updated 1 year ago

PlayHandle Class

The PlayHandle represents audio play handles.

Syntax

Remarks

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0

Members

Member Details

Dispose Method

Releases resources held by this instance.

Syntax

[Sansar.Script.Interface] public Dispose ()

Remarks

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


Finalize Method

Syntax

Remarks

Ensures that this instance has been Disposed.

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


GetLoudness Method

Retrieves the loudness for this PlayHandle.

Syntax

Returns

The loudness (in dB).

Remarks

This synchronous method returns the broadcasted loudness. It does not wait to hear back from clients.

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


GetPitchShift Method

Retrieves the relative pitch for this PlayHandle.

Syntax

Returns

The relative pitch.

Remarks

This synchronous method returns the broadcasted pitch. It does not wait to hear back from clients.

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


GetRemainingSeconds Method

Returns the number of seconds remaining.

Syntax

Returns

The number of seconds remaining. (0 if done playing, -1 if looped)

Remarks

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


GetStatus Method

Returns the current PlayStatus.

Syntax

Returns

The current PlayStatus.

Remarks

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


IsPlaying Method

Returns whether the sound is currently playing.

Syntax

Returns

true if currently playing

Remarks

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


OnFinished Method

Triggers action when this sound is finished playing. Doesn't trigger if stopped or looping.

Syntax

Parameters

handler

Action to be called when the sound finishes playing.

Remarks

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


SetLoudness Method

Sets the loudness for this PlayHandle.

Syntax

Parameters

loudness

The loudness (in dB).

Returns

The return value is an internal event id.

Remarks

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


SetLoudness Method

Sets the loudness for this PlayHandle.

Syntax

Parameters

loudness

The loudness (in dB).

handler

Handler to be called when the event completes.

Returns

The return value is an internal event id.

Remarks

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


SetLoudness Method

Sets the loudness for this PlayHandle.

Syntax

Parameters

loudness

The loudness (in dB).

handler

Handler to be called when the event completes.

Returns

The return value is an internal event id.

Remarks

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


SetPitchShift Method

Sets the relative pitch for this PlayHandle.

Syntax

Parameters

pitch

The relative pitch in semitones. (default = 0)

Returns

The return value is an internal event id.

Remarks

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


SetPitchShift Method

Sets the relative pitch for this PlayHandle.

Syntax

Parameters

pitch

The relative pitch in semitones. (default = 0)

handler

Handler to be called when the event completes.

Returns

The return value is an internal event id.

Remarks

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


SetPitchShift Method

Sets the relative pitch for this PlayHandle.

Syntax

Parameters

pitch

The relative pitch in semitones. (default = 0)

handler

Handler to be called when the event completes.

Returns

The return value is an internal event id.

Remarks

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


Stop Method

Stops the sound on this PlayHandle.

Syntax

Returns

The return value is an internal event id.

Remarks

This asynchronous method queues the write then returns.

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


Stop Method

Stops the sound on this PlayHandle.

Syntax

Parameters

handler

Handler to be called when the event completes.

Returns

The return value is an internal event id.

Remarks

This asynchronous method queues the write then returns.

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


Stop Method

Stops the sound on this PlayHandle.

Syntax

Parameters

handler

Handler to be called when the event completes.

Returns

The return value is an internal event id.

Remarks

This asynchronous method queues the write then returns.

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


Stop Method

Stops the sound on this PlayHandle.

Syntax

Parameters

fadeout

Will fade out if true.

Returns

The return value is an internal event id.

Remarks

This asynchronous method queues the write then returns.

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


Stop Method

Stops the sound on this PlayHandle.

Syntax

Parameters

fadeout

Will fade out if true.

handler

Handler to be called when the event completes.

Returns

The return value is an internal event id.

Remarks

This asynchronous method queues the write then returns.

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0


Stop Method

Stops the sound on this PlayHandle.

Syntax

Parameters

fadeout

Will fade out if true.

handler

Handler to be called when the event completes.

Returns

The return value is an internal event id.

Remarks

This asynchronous method queues the write then returns.

Requirements

Namespace: Sansar.Simulation Assembly: Sansar.Simulation (in Sansar.Simulation.dll) Assembly Versions: 1.1.0.0



[Sansar.Script.Interface] public GetLoudness ()

[Sansar.Script.Interface] public GetPitchShift ()

[Sansar.Script.Interface] public GetRemainingSeconds ()

[Sansar.Script.Interface] public GetStatus ()

[Sansar.Script.Interface] public IsPlaying ()

[Sansar.Script.Interface] public OnFinished ( handler)

[Sansar.Script.Interface] public SetLoudness ( loudness)

This asynchronous method queues the write then returns. To block until the write has occurred, pass this method to while in a coroutine.

This asynchronous method queues the write then returns. To block until the write has occurred, pass this method to while in a coroutine.

This asynchronous method queues the write then returns. To block until the write has occurred, pass this method to while in a coroutine.

[Sansar.Script.Interface] public SetPitchShift ( pitch)

This asynchronous method queues the write then returns. To block until the write has occurred, pass this method to while in a coroutine.

This asynchronous method queues the write then returns. To block until the write has occurred, pass this method to while in a coroutine.

This asynchronous method queues the write then returns. To block until the write has occurred, pass this method to while in a coroutine.

[Sansar.Script.Interface] public Stop ()

[Sansar.Script.Interface] public Stop ( fadeout)

void
float
float
float
PlayStatus
bool
void
Action
void
float
Sansar.Script.ScriptBase.WaitFor
Sansar.Script.ScriptBase.WaitFor
Sansar.Script.ScriptBase.WaitFor
void
float
Sansar.Script.ScriptBase.WaitFor
Sansar.Script.ScriptBase.WaitFor
Sansar.Script.ScriptBase.WaitFor
void
void
bool