Exporting Custom Avatars From Blender
Exporting custom avatars from Blender
When exporting custom avatars from Blender, you must use the following (non-default) settings.
Main tab
Non-default settings:
All settings default
Main tab
Geometries tab
Non-default settings:
Use Modifiers Render Setting: Selected
Geometries tab
Armatures tab
Non-default settings:
Add Leaf Bones: Deselected
Primary Bone Axis: X Axis
Secondary Bone Axis: Y Axis
Armatures tab
Animation tab
Non-default settings:
Baked Animation: Deselected
Animation tab
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