Exporting Custom Avatars From Blender

Exporting custom avatars from Blender

When exporting custom avatars from Blender, you must use the following (non-default) settings.

Main tab

Non-default settings:

  • All settings default

Main tab

Geometries tab

Non-default settings:

  • Use Modifiers Render Setting: Selected

Geometries tab

Armatures tab

Non-default settings:

  • Add Leaf Bones: Deselected

  • Primary Bone Axis: X Axis

  • Secondary Bone Axis: Y Axis

Armatures tab

Animation tab

Non-default settings:

  • Baked Animation: Deselected

Animation tab

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