Supported file types

Objects

Currently, you may import the following item types. For tips on uploading each file type into Sansar and adding them into your Scene see the other sections contained in: Importing things to sansar

CategorySupported File Types

3D Objects

.fbx, .obj

Scripts

.cs

Sound

.wav (Uncompressed PCM or ADPCM), .ambix / .ambix.wav (Ambisonic), .mp3 / .mp2, .flac, .ogg, .aif / .aiff, .wma, .it / .mod / .s3m / .xm

Skyboxes

.exr

Clothing and Hair

.fbx, .obj, .samd

Accessories

.fbx, .obj

Avatars

.fbx

Texture Maps

The following maps are used in sansars predefined shaders, you are able to utilize the color channel of your texture maps. some maps use black and white to keep it simple indicated by 'BW' but you can use the RGB channels listed instead. for more info see: Shaders and Materials

MapSupported File TypeSupported Channels

Albedo

.png

RGBA

Normal

.png

RGB OpenGL

Roughness

.png

BW - RG

Metalness

.png

BW - R

Ambient Occlusion

.png

BW -

Emissive

.png

BW - RGBA

Emissive Mask

.png

BW - RGBA

Displacement

.png .exr

BW - RGB

Displacement Factor

.png .exr

BW - RGB

Blend

.png

RGBA

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