# Working With Audio

### Working with Audio

In Sansar, audio can be uploaded in [several file formats](https://github.com/Wookey-Technologies/sansar-client-docs/blob/main/creating-in-sansar/creatortools/importing-items.md-Uploading-items-in-Sansar#supported%file%types). If you are interested in uploading an sound file to your inventory from your computer, see [Uploading items in Sansar](https://docs.sansar.com/latest/creating-in-sansar/creatortools/importing-items) for a step-by-step guide on the upload process.

Adding audio to a scene

Once a sound file is uploaded in Sansar, it becomes available in your [Inventory](https://help.sansar.com/hc/en-us/articles/115002488303-Inventory). You can [manage](https://help.sansar.com/hc/en-us/articles/115002488303-Inventory#action%buttons) and use your objects from your Inventory. In Sansar, you can [add sounds to an Audio Emitter](https://docs.sansar.com/latest/creating-in-sansar/working-with-audio-and-video/audio-emitter) or [add it as a component in an object](https://help.sansar.com/hc/en-us/articles/115002206766#Adding%20audio).

Previewing audio while editing a scene

After uploading, the sound appears in your Inventory. You can right-click it and choose **Play** to preview it in a continuous loop, then right-click again and choose **Stop** to stop previewing.

Audio Preview lets you hear sounds live during the layout editing process. It's a great time saver for playing sounds in a scene before publishing, as well as balancing sound emitter positions and volumes relative to each other. See [Audio Preview](https://help.sansar.com/hc/en-us/articles/115002178966) to learn more.

### Ambisonic Sounds

Sansar supports ambisonic surround sounds in [**AmbiX (ACN-SN3D)**](http://iem.kug.ac.at/fileadmin/media/iem/projects/2011/ambisonics11_nachbar_zotter_sontacchi_deleflie.pdf) format. See [Ambisonic sounds](https://docs.sansar.com/latest/creating-in-sansar/working-with-audio-and-video/ambisonic-sounds) to learn more.

### High-quality spatial audio

The Sansar audio engine is designed to take full advantage of spatial cues. See [High-quality spatial audio](https://help.sansar.com/hc/en-us/articles/115002292487) for more information on how you can take advantage of [Compute Scene Reverb](https://help.sansar.com/hc/en-us/articles/115002292487-High-quality-spatial-audio#compute%scene%reverb) and [Occlusion](https://help.sansar.com/hc/en-us/articles/115002292487-High-quality-spatial-audio#occlusion) to enhance sounds in your scenes.

### Sansar audio FAQ

See [Sansar audio FAQ](https://help.sansar.com/hc/en-us/articles/115001891806-Sansar-Audio-FAQ) for answers to frequently asked questions about audio in Sansar.

#### Have more questions? Ask in our [Discord!](http://discord.gg/sansarofficial)
