Supported file types
Objects
Category
Supported File Types
Texture Maps
Selling This Asset Type
Map
Supported File Type
Supported Channels
Last updated
Currently, you may import the following item types. For tips on uploading each file type into Sansar and adding them into your Scene see the other sections contained in: Importing things to sansar
3D Objects
.fbx, .obj
Scripts
.cs
Sound
.wav (Uncompressed PCM or ADPCM), .ambix / .ambix.wav (Ambisonic), .mp3 / .mp2, .flac, .ogg, .aif / .aiff, .wma, .it / .mod / .s3m / .xm
Skyboxes
.exr
Clothing and Hair
.fbx, .obj, .samd
Accessories
.fbx, .obj
Avatars
.fbx
The following maps are used in sansars predefined shaders, you are able to utilize the color channel of your texture maps. some maps use black and white to keep it simple indicated by 'BW' but you can use the RGB channels listed instead. for more info see: Shaders and Materials
To sell this asset type, follow this guide: Selling Materials.
Albedo
.png
RGBA
Normal
.png
RGB OpenGL
Roughness
.png
BW - RG
Metalness
.png
BW - R
Ambient Occlusion
.png
BW -
Emissive
.png
BW - RGBA
Emissive Mask
.png
BW - RGBA
Displacement
.png .exr
BW - RGB
Displacement Factor
.png .exr
BW - RGB
Blend
.png
RGBA
Last updated