Importing Materials

Selling This Asset Type

To sell this asset type, follow this guide: Selling Materials.

For supported texture map types and channels, see Supported file types - Texture Maps.

placeholder overview: To create a material asset import maps onto any object you own with the amount of material slots you wish, a cube will suffice, setup the shader settings, save materials, then right click the object and save the entire material setup to inventory.

Improved guide coming soon...

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